Basic information processing diagram
Stimuli input information display -> decisions made -> output action muscular response
Information processing
Input
Information is gathered from the environment/ display
Decision making
Gathered information is used to form a motor programme
Output
Motor programme completed by performer
Feedback
Information is gathered during and after the performance
Stimuli/ input information
Vision/ sight
-Vision is used to see things in the environment, whether this is the ball we are playing with or the track we are running on
- the eyes also play an important role in balance
Auditory receptors
Proprioception
Kinesthesis: these receptors are crucial for the brain to interpret where are limbs are within the space around us
Equilibrium: our brains learn to interpret this information when we learn to sit, then stand and finally walk when we are young
Touch: provide vital information for balance when we are standing or running
What are the two most commonly used models to illustrate information process
Whitings model
Whitings model
Input data stage (Whitings model)
Perceptual mechanism stage (Whitings model)
Translatory mechanism stage (Whitings model)
Effector mechanism stage (Whitings model)
Output data stage (Whitings model)
Feedback data stage (Whitings model)
Welfords information processing model
Welfords model suggests that we:
> take in info through our senses and temporarily store all of these inputs before sorting them out
> the inputs that are seen as relevant to the decision are then stored in the short-term memory
> a decision is made by comparing the information in the short-term memory with previous experiences stored in the long-term memory
> regarding the long-term memory for the required action, the decision is carried out
> the action and results are stored for future reference
> the whole process then begins again