Processing the Environment Flashcards

(260 cards)

1
Q

Binocular Cues -

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Retinal disparity (eyes are 2.5 inches apart)

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Convergence

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

things far away, eyes are relaxed. Things close to us, eyes contract.

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Monocular Cues

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

relative size,

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

interposition

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

relative height

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

things higher are farther away

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

shading and contour,

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

motion parallax

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

things farther away move slower)

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

our perception of object doesn’t change even if it looks different on retina.

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

size constancy, shape constancy, color constancy.

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Sensory Adaptation

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

temperature receptors desensitized

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

mice raised upside down would accommodate over time, and flip it over.

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

down (ex. Light adaptation, pupils constrict, rods and cones become desensitized to light) and
upregulation (dark adaptation, pupils dilate)

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

inner ear muscle: higher noise = contract.

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Weber’s Law

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

2 vs. 2.05 lb weight feel the same.

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q
  • 2 vs. 2.2 lb weight difference would be noticeable.
A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

The threshold at which you’re able to notice a change in any sensation is the just noticeable difference (JND)

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
24
Q

So now take 5 lb weight, in this case if you replace by 5.2 weight, might not be noticeable. But if you take a 5.5 lb
it is noticeable.

A
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
25
I = intensity of stimulus (2 or 5 lb), delta I = JND (0.2 or 0.5).
26
Weber’s Law is delta I to intensity is constant, ex. .2/2 = .5/5 = .1.
27
Delta I/I = k (Weber’s Law)
28
- If we take Weber’s Law and rearrange it, we can see that it predicts a linear relationship bet
29
ween incremental threshold and background intensity.
30
• If you plot I against delta I it’s constant
31
Absolute threshold of sensation
32
The minimum intensity of stimulus needed to detect a particular stimulus 50% of the time
33
At low levels of stimulus, some subjects can detect and some can’t. Also differences in an individual.
34
Not the same as the difference threshold (JND) – that’s the smallest difference that can be detected 50% of the time.
35
- Absolute threshold can be influenced by a # of factors, ex. Psychological states.
36
Expectations
37
Experience (how familiar you are with it)
38
Motivation
39
Alertness
40
stimuli below the absolute threshold.
41
Subliminal stimuli –
42
The Vestibular System
43
Balance and spatial orientation
44
Focus on inner ear - in particular the semicircular canals (posterior, lateral, and anterior)
45
Canal is filled with endolymph, and causes it to shift – allows us to detect what direction our head is moving in, and the strength of rotation.
46
help us to detect linear acceleration and head positioning. In these are Ca crystals attached to hair cells in viscous gel. If we go from lying down to standing up, they move, and pull on hair cells which triggers AP.
47
help us to detect linear acceleration and head positioning. In these are Ca crystals attached to hair cells in viscous gel. If we go from lying down to standing up, they move, and pull on hair cells which triggers AP. - Also contribute to dizziness and vertigo
48
Also contribute to dizziness and vertigo
49
Endolymph doesn’t stop spinning the same time as we do, so it continues moving and indicates to brain we’re still moving even when we’ve stopped – results in feeling of dizziness.
50
Signal Detection Theory
51
Looks at how we make decision under conditions of uncertainty – discerning between important stimuli and unimportant “noise”
52
At what point can we detect a signal
53
Origins in radar – is signal a small fish vs. large whale.
54
Its role in psychology – which words on second list were present on first list.
55
Real world example – traffic lights. Signal is present or absent (red).
56
Strength of a signal is variable d’, and c is strategy
57
d’: hit > miss (strong signal), miss
58
c: 2 strategies – conservative (always say no unless 100% sure signal is present. Bad thing is might get some misses). Or liberal (always say yes, even if get false alarms).
59
For any signal, have noise distribution. And get a second graph – the signal distribution.
60
The difference between means of the two is d’. So if signal shifted to right, d’ would be big and easy to detect. If left, d’ very small and more difficult to detect.
61
X-axis have intensity.
62
The strategy C can be expressed via choice of threshold – what threshold individual deems as necessary for them to say Y vs. N. Ex. B, D, C, beta, just dif variables.
63
If we were to use B, let’s say choose this threshold – 2. So anything greater than 2 will say Y to, anything less say N. So probability of hit is shaded yellow, and false alarm is pink.
64
D = d’-B, so let’s say d’ in this example is 1, so 2-1=1. So if we use D strategy, anything above 1 = Y.
65
C strategy is an ideal observer. Minimizes miss and false alarm. C = B – d’/2. So in our example, it’s 2- ½ = 1.5. So anthing above a 1.5
66
When C = 0, participant is ideal observer. If <1, liberal. If >1, conservative. - Beta, set value of threshold = to the ratio of height of signal distribution to height of noise distribution. lnbeta = d’ x C = 1 x 1.5 = 1.5 2
67
stimulus influences our perception.
68
Processing sensory information as it is coming in (built from smallest piece of sensory information)
69
background knowledge influences perception. Ex. Where’s waldo
70
Driven by cognition (brain applies what it knows and what it expects to perceive and fill in blanks)
71
Top-down:
72
items similar to one another grouped together
73
reality is often organized reduced to simplest form possible (Ex. Olympic rings)
74
objects that are close are grouped together
75
lines are seen as following the smoothest path
76
objects grouped together are seen as a whole
77
Similarity
78
Pragnanz
79
Proximity
80
Continuity
81
Closure
82
first layer light hits
83
transparent thick sheet of tissue, anterior 1/6th.
84
space filled with aqueous humour, which provides pressure to maintain shape of eyeball.
85
hole made by iris, which determines eye color
86
bends the light so it goes to back of eyeball.
87
attached to a ciliary muscle. These two things together form the ciliary body, what secrets the aqueous humor.
88
area behind the ciliary muscle, also filled with aqueous humor.
89
filled with vitreous humour, jelly-like substance to provide pressure to eyeball.
90
filled with photoreceptors.
91
special part of retina rich in cones.
92
completely covered in cones, no rods.
93
pigmented black in humans, a network of blood vessels. Bc black all light is reflected.
94
whites of the eye, thick fibrous tissue that covers posterior 5/6th of eyeball. Attachment point for muscles.
95
Conjunctiva
96
Cornea
97
Anterior chamber
98
Pupil
99
Lens
100
Suspensory ligaments,
101
Posterior chamber
102
Vitreous chamber
103
Retina
104
Macula
105
Fovea
106
Choroid
107
Sclera
108
light -> neural impulse, by a photoreceptor
109
What is light?
110
Electromagnetic wave part of a large spectrum
111
EM spectrum contains everything from gamma rays to AM/FM waves. Visible light is in the middle
112
Violet (400nm) – Red (700nm)
113
The Sun is one of most common sources of light
114
Light enters pupil and goes to retina, which contains rods and cones
115
There are 120 million rods, for night vision
116
Light comes in, goes through pupil, and hits rod. Normally rod is turned on, but when light hits turns off.
117
When rod is off, it turns on a bipolar cell, which turns on a retinal ganglion cell, which goes into the optic nerve and enters the brain.
118
There are 6-7 million cones
119
• 3 types: red, green, blue
120
Almost all cones are centered in fovea
121
when light hits rods and cones
122
Phototransduction Cascade –
123
Retina is made off a bunch of dif cells – rods and cones.
124
As soon as light is presented to him, he takes light and converts it to neural impulse. Normally turned on, but when light hits it’s turned off.
125
PTC is set of steps that turn it off.
126
Inside rod are a lot of disks stacked on top of one another.
127
A lot of proteins in the disks. One is rhodopsin, a multimeric protein with 7 discs, which contains a small molecule called retinal (11-cis retinal). When light hits, it can hit the retinal, and causes it to change conformation from bent to straight.
128
When retinal changes shape, rhodopsin changes shape.
129
That begins this cascade of events – there’s a molecule in green called transducin made of 3 dif parts – alpha, beta, gamma
130
Transducin breaks from rhodopsin, and alpha part comes to disk and binds to phosphodiesterase (PDE).
131
Bottom up
132
When rod is off, it turns on a bipolar cell, which turns on a retinal ganglion cell, which goes into the optic nerve and enters the brain.
133
PDE takes cGMP and converts it to regular GMP. Na+ channels allow Na+ ions to come in, but for this channel to open, need cGMP bound. As cGMP decreases, Na channels closes.
134
As less Na+ enters the cell, rods hyperpolarize and turn off. Glutamate is no longer released, and no longer inhibits ON bipolar cells (it’s excitatory to OFF bipolar cells).
135
So bipolar cells turn on. This activates retinal ganglion cell which sends signal to optic nerve to brain.
136
Photoreceptors (Rods and Cones)
137
photoreceptor is a specialized nerve that can take light and convert to neural impulse.
138
Cones are also specialized nerves with same internal structure as rod.
139
Inside rod are optic discs, which are large membrane bound structures – thousands of them. In membrane of each optic disc are proteins that fire APs to the brain.
140
141
Cones are also specialized nerves with same internal structure as rod.
142
Rods contain rhodopsin, cones have similar protein photopsin.
143
- If light hits a rhodopsin, will trigger the phototransduction cascade. Same process happens in a cone.
144
Differences
145
120 M rods vs. 6 million cones.
146
Cones are concentrated in the fovea.
147
Rods are 1000x more sensitive to light than cones. Better at detecting light – telling us whether light is present, ie. BW vision
148
149
Cones are less sensitive but detect color (60% Red, 30% Green, 10% Blue)
150
Rods have slow recovery time, cones have fast recovery time. Takes a while to adjust to dark – rods need to be reactivated.
151
Photoreceptor Distribution in Retina
152
Where optic nerve connects to retina, blind spot – no 4 cones or rods.
153
Rods are found mostly in periphery.
154
Cones are found throughout the fovea, and few in rest of eye.
155
If we zoom in on fovea – no axons in way of light, so get higher resolution. If light hits periphery, light has to go through bundle of axons and some energy lost. So at fovea light hits cones directly.
156
How our brain makes sense of what we’re looking at. Right side of body controlled by left side, vice versa.
157
Visual Field Processing
158
How does it work in vision?
159
All right visual field goes to left side of brain, all left visual field goes to right side of brain.
160
Feature Detection and Parallel Processing
161
cones, trichromatic theory of color visio
162
parvocellular pathway – good at spatial resolution, but poor temporal),
163
magnocellular pathway, has high temporal resolution and poor spatial resolution, no color)
164
Color
165
motion
166
form
167
see all at same time; simultaneous processing of incoming stimuli that differs in quality
168
Parallel processing
169
Sound (Audition)
170
Need 1) pressurized sound wave and 2) hair cell
171
Ex. In between your hands are a bunch of air molecules, and suddenly hands move towards each other, so space is a lot smaller.
172
Air molecules are pressurized and try to escape, creating areas of high and low pressure – known as sound waves
173
Sound waves can be far apart or close together
174
How close peaks are is the frequency.
175
see all at same time; simultaneous processing of incoming stimuli that differs in quality
176
Parallel processing
177
Sound (Audition)
178
Need 1) pressurized sound wave and 2) hair cell
179
Ex. In between your hands are a bunch of air molecules, and suddenly hands move towards each other, so space is a lot smaller.
180
Air molecules are pressurized and try to escape, creating areas of high and low pressure – known as sound waves
181
Sound waves can be far apart or close together
182
Different noises have different sounds
183
You can listen to different frequencies at same time – if you add dif frequency waves together, get weird frequency. Ear has to break this up. Able to do that because sound waves travel different lengths along cochlea.
184
Hair cells – first hit outer part of ear, known as the pinna. Then go to external auditory meatus (aka auditory canal). Then hit the tympanic membrane (Eardrum)
185
As pressurized wave hits eardrum, it vibrates back and forth, causes these 3 bones to vibrate – malleus, incus, and stapes.
186
Reason doesn’t go back to oval window, is because in middle of cochlea is a membrane – the organ of Corti (includes the basilar membrane and the tectorial membrane).
187
Keeps happening until energy of sound wave is dissipated. Meanwhile hair cells in cochlea are being pushed back and forth and send info to auditory nerve.
188
Stapes is attached to oval window (aka elliptical window). As it gets pushed, it pushes fluid and causes it to go around cochlea. At tip of cochea, it can only go back, but goes to the round window and pushes it out.
189
From pinna to tympanic membrane is the outer/external ear.
190
From malleus to stapes, middle ear.
191
Cochlea and semicircular canals is the inner ear.
192
Cochlea and semicircular canals is the inner ear.
193
Focus on cochlea and inner ear
194
Let’s unroll the cochlea.
195
moving back and forth at same frequency as stimulus. It pushes the elliptical window back and forth.
196
There’s fluid inside the cochlea which gets pushed around cochlea, and comes back around. Organ of Corti splits cochlea into 2.
197
Cross section of Organ of Corti
198
Upper and lower membrane, and little hair cells. As fluid flows around the organ it causes hair cells to move back and forth.
199
The hair bundle is made of little filaments. Each filament is called a kinocilium.
200
Tip of each kinocilium is connected by a tip link.
201
Tip link is attached to gate of K channel, so when get pushed back and forth they stretch and allows K to flow inside the cell.
202
Ca cells get activated when K is inside, so Ca also gets activated, and causes AP in a spiral ganglion cell which then activates the auditory nerve.
203
Auditory Processing
204
Brain relies on cochlea to differentiate between 2 different sounds.
205
Base drum has low frequency, whereas bees have high frequency.
206
We can hear between 20-20000Hz.
207
Brain also uses basilar tuning – there are varying hair cells in cochlea. Hair cells at base of cochlea are activated by high frequency sounds, and those at apex by low frequency sounds.
208
Apex = 25 Hz, base = 1600 Hz.
209
Only certain hair cells are activated and send AP to the brain – primary auditory cortex receives all info from cochlea.
210
Primary auditory cortex is also sensitive to various frequencies in dif locations.
211
So with basilar tuning, brain can distinguish dif frequencies – tonotypical mapping.
212
A surgical procedure that attempts to restore some degree of hearing to individuals with sensory narrow hearing loss – aka `nerve deafness`
213
Base drum has low frequency, whereas bees have high frequency.
214
We can hear between 20-20000Hz.
215
Brain also uses basilar tuning – there are varying hair cells in cochlea. Hair cells at base of cochlea are activated by high frequency sounds, and those at apex by low frequency sounds.
216
Apex = 25 Hz, base = 1600 Hz.
217
Only certain hair cells are activated and send AP to the brain – primary auditory cortex receives all info from cochlea.
218
Primary auditory cortex is also sensitive to various frequencies in dif locations.
219
So with basilar tuning, brain can distinguish dif frequencies – tonotypical mapping.
220
They have a problem with conduction of sound 6 cochlea to brain.
221
Receiver goes to a stimulator which reaches the receives info from a transmitter. Transmitter gets from the speech processor. Speech processor gets microphone.
222
Sound -> microphone -> transmitter (outside the to the receiver (inside). Then it sends info to the the cochlea, and cochlea converts electrical neural impulse that goes to brain.
223
Somatosensation
224
Types of Sensation, Intensity, Timing, and Location
225
Temperature (thermoception), pressure (mechanoception), pain (nociception), and position (proprioception)
226
Non-adapting, slow-adapting, fast-adapting.
227
Location-specific nerves to brain
228
Types
229
Location
230
Timing
231
change over time of receptor to a constant stimulus – downregulation
232
As you push down with hand, receptors experience constant pressure. But after few seconds receptors no longer fire.
233
Important bc if cell is overexcited cell can die. Ex. If too much pain signal in pain receptor (capsaicin), cell can die.
234
Light hits photoreceptor in eye and can cause cell to fire. When cell fires AP, can be connected to 2 cells which also fire AP, and so on.
235
Adaptation
236
Amplification is upregulation
237
Somatosensory Homunculus
238
Your brain has a map of your body – the cortex.
239
This part of cortex is the sensory cortex – contains the homunculus.
240
Info from body all ends up in this somatosensory cortex.
241
there was a brain tumor, to figure out what part it’s in neurosurgeons can touch diff. parts of cortex and stimulate them. If surgeon touches part of cortex patients can say they feel it. Do it to make sure they aren’t removing parts in sensation.
242
This creates topological map of body in the cortex.
243
Proprioception and Kinaesthesia
244
Tiny little sensors located in our muscles that goes up to spinal cord and to the brain. It’s sensitive to stretching.
245
Sensors contract with muscles – so we’re able to tell how contracted or relaxed every muscle in our body is.
246
talking about movement of the body. Proprioception was cognitive awareness of body in space.
247
more behavioural.
248
Kinaesthesia
249
- In order for us to sense temperature, we rely on the TrypV1 receptor.
250
Interestingly, this receptor is also sensitive to pain.
251
There are thousands of these in membranes. Heat causes a conformational change in the protein.
252
When cell is poked, thousands of cells are broken up, and releases different molecules that bind to TrypV1 receptor. Causes change in conformational change, which activates the cell and sends signal to brain.
253
Fast ones are thick and covered in myelin (less resistance, high conductance)
253
3 types of fibres – fast, medium, slow.
254
smaller diameter, less myelin.
254
small diameter, unmyelinated (lingering sense of pain).
254
A-delta fibres -
255
A-beta fibres -
256
C fibres
257
Pain also changes conformation of receptors – capsaicin binds the TrypV1 receptor in your tongue, and triggers the same response.