What is information processing
The actions of the brain done in a particular order to produce information from data
Welford’s stages of information processing
4 main sensory inputs in sports
Visual
Auditory
Touch
Proprioception / kinaesthesis
Visual input
Info gathered through sight
use visual cues to track movement, assess positions, anticipate actions
Eg. Basketball player uses visual input to determine trajectory of ball when shooting a free throw
Auditory input
Hearing
Use auditory cues to communicate, respond to instructions, detect environmental sounds
Eg. Tennis player listens for sound of opponents racket hitting ball to anticipate direction of shot
Touch input
Physical sensations experienced through contact with objects, surfaces, other athletes
About the environment, equipment, opponents, teammates
Eg. Footballer uses touch to feel pressure of ball to maintain control and adjust movements accordingly
Proprioception / kinaesthetic input
Feedback about body position, movement, balance to execute precise actions, maintain control
Eg. Gymnast uses Proprioception to adjust body position while performing balance on beam
Welford’s model
Sensory input
↓
Perception
↓
Selective attention
↓
Decision making
↓
Memory
↓
Effector control
Sensory input (Welford’s model)
Information entering the body from the sense organs from external stimuli or internal sensors (Proprioception)
Perception (Welford’s model)
Process of the brain judging and interpreting information it receives from the sense organs
Interprets all information and identifies elements that are important
Detection > comparison to past experiences > recognition (DCR)
Selective attention
Ability to block out task-irrelevant stimuli and thoughts to filter the relevant info (DCR)
More experiences provide more for memory which helps towards accurate DCR
Speeds up decision making and response time
Decision making
Ability to use information to make correct decisions about action to carry out next
Memory
Short term sensory store
Short term memory (working memory)
Long term memory
Interaction between STM and LTM when making a decision
Whitings model
Input data from display
↓
Receptor systems
↓
Perceptual mechanisms
↓
Translatory mechanisms
↓
Effector mechanisms (& muscular system)
↓
Feedback
Perceptual mechanisms
Translatory mechanisms
Effector mechanism
Feedback
Both intrinsic (kinaesthetic) and extrinsic (based on results of performance)
Feedback is stored in LTM for future reference
When might an athlete have poor information processing
3 memory systems/stores
Short term sensory store (STSS)
Short term memory (STM)
Long term memory (LTM)
Role of STSS
Characteristics of STSS
Example for STSS
Performer briefly sees teammates positions hears coach’s instructions