Schema
Set of generalised motor programmes
General rule for a movement
4 parts of a schema
Promote schema
Vary practice
Plenty of info
Frequent feedback
Motivate the player
Transferable elements of the task
Response outcome
Information about the success of the action. Knowledge of results
Initial conditions
Information from the environment about where and when to start the task
Sensory consequences
Information about the feel of the movement using kinesthesis or other information from the senses
Response specifications
Information about the requirement of the task. Such as distance, speed and types of movement
Recall schema
Made up of initial conditions
and response specification