Chapter 10 Flashcards

(39 cards)

1
Q

Work Team

A

a small number of people with complementary
skills who are mutually accountable for:
* pursuing a common purpose
* achieving performance goals
* improving interdependent work processes
- Helps firms respond to specific problems and challenges

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2
Q

Advantages

A
  • Increase customer satisfaction
  • Improve product and service quality
  • Increase speed and efficiency in product development
  • Increase job satisfaction
  • Cross-training: training team members to do all or most of the jobs performed by the other team members
  • Share the benefits of group decision making
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3
Q

Disadvantages of Teams

A
  • Not a guarantee of positive outcomes
  • Initial high turnover
  • Social Loafing
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4
Q

Social Loafing

A

behavior in which team members withhold their efforts and fail to preform their share of the work

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5
Q

Disadvantages of group decision making

A
  • Groupthink—members feel the pressure not to disagree with each
    other
  • Minority domination—one or two people dominate team discussions
  • Lack of feeling accountable for team decisions and actions
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6
Q

Kinds of teams

A
  1. Traditional work group
  2. Employee involvement team
  3. Semiautonomous work group
  4. Self-Managing Team
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7
Q

Traditional work group

A

a group composed of two or more
people who work together to achieve a shared goal

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8
Q

Employee involvement team

A

team that provides advice or
makes suggestions to management concerning specific issues

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9
Q

Semiautonomous work group

A

a group that has the authority
to make decisions and solve problems related to the major
tasks of producing a product or service

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10
Q

Self-managing team

A

a team that manages and controls all of the major tasks of producing a product or service

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11
Q

Special Kinds of Teams

A
  1. Cross-functional team
  2. Virtual team
  3. Project team
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12
Q

Cross-functional team

A

a team composed of employees from different functional areas of the organization
* Often used in conjunction with matrix and product organizational structures

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13
Q

Virtual team

A

a team composed of geographically and/or organizationally dispersed coworkers who use telecommunication and
information technologies to accomplish an organizational task
* Highly flexible and often temporary

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14
Q

Project team

A

a team created to complete specific, onetime projects or tasks within a limited time

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15
Q

Tips for managing virtual teams

A
  1. Establish clear expectations for communication, availability during offices hours, and frequency of check-ins.
  2. Establish clear goals and milestones to help remote workers stay on track and accountable to the team.
  3. Help team members set clear boundaries between work and family spaces.
  4. Assign employees who have many outside obligations to teams whose members mostly have few nonwork obligations.
  5. Ensure that team members have access to technology tools such as teleconferencing, file-sharing services, online meeting services, and collaboration portals.
  6. Facilitate face-to-face communication with video conferencing or by requiring members of remote teams to work on-site several days each month.
  7. Ensure the task is meaningful to the team and the company.
  8. When building a virtual team, solicit volunteers as much as possible.
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16
Q

Norms

A

informally agreed-on standards that regulate team behavior

17
Q

Team Norms

A
  • Let team members know expectations
  • Developed by observing nearby team members
  • Developed around quality and timeliness of job performance, absenteeism, safety, and honest expression of ideas and opinions
  • Powerful influences that regulate the everyday actions and allow teams to function effectively
  • Disadvantage: negative norms strongly influenced team members to engage in these negative behaviors
18
Q

Cohesiveness

A

the extent to which team members are attracted to a team and motivated to remain in it

  • Promoted by:
    1. Ensuring that all team members are present at team activities and
    meetings
    2. Creating additional opportunities for task interdependence
    3. Engaging in nonwork activities
    4. Helping employees feel they are part of the organization
19
Q

Team Size

A
  • For most teams, the right size is somewhere between six and
    nine members
    1. Should be small enough for members to get to know each other
    2. Provides each member with the opportunity to contribute
  • Greater team size:
    1. Poses the risk of minority domination
    2. Increases incidences of social loafing
20
Q

Team Conflict

A

Arises from disagreement over team goals

  • Types of conflict
    1. Cognitive (c-type)—focuses on problem-related differences of opinion
    2. Affective (a-type)—emotional reactions that can occur because of
    personal disagreements
21
Q

Team conflict resolution

A
  • Reduced by using cognitive conflict to address work problems
    in a manner where it minimizes occurrences of affective conflict
  • To have a good fight:
    1. Work with more information
    2. Develop multiple alternatives to enrich debate
    3. Establish common goals
    4. Inject humor
    5. Maintain a balance of power
    6. Resolve issues without forcing consensus
22
Q

Stages or Team Development

A
  1. Forming
  2. Storming
  3. Norming
  4. Performing
23
Q

Forming

A

the first stage of team development, in which team members meet each other, form initial impressions, and begin to establish team norms

24
Q

Storming

A

the second stage of development, characterized by conflict and disagreement, in which team members disagree over what the team should do and how it should do it

25
Norming
the third stage of team development, in which team members begin to settle into their roles, group cohesion grows, and positive team norms develop
26
Preforming
the fourth and final stage of team development, in which performance improves because the team has matured into an effective, fully functioning team
27
Team Development Reversals
Without effective management, team performance may begin to decline as it passes through these stages: 1. De-norming: a reversal of the norming stage, in which team performance begins to decline as the size, scope, goal, or members of the team change 2. De-storming: a reversal of the storming phase, in which the team’s comfort level decreases, team cohesion weakens, and angry emotions and conflict may flare 3. De-forming: a reversal of the forming stage, in which team members position themselves to control pieces of the team, avoid each other, and isolate themselves from team leaders
28
Enhancing Work Team Effectiveness
* Setting team goals and priorities * Selecting people for teamwork * Team training * Team compensation and recognition
29
Setting Team Goals and Priorities
Specific team goals to clarify team priorities by providing a clear focus and purpose a. S.M.A.R.T. (specific, measurable, attainable, realistic, and timely) goals * Challenging team goals to reduce the incidence of social loafing * Stretch goals to increase motivation
30
Stretch Goals
For stretch goals to be effective, these elements are necessary: * A high degree of autonomy over how they achieve their goals * Control of resources through empowerment * Structural accommodation * Bureaucratic immunity
31
Structural accommodation
the ability to change organizational structures, policies, and practices in order to meet stretch goals
32
Bureaucratic immunity
the ability to make changes without first getting approval from managers or other parts of an organization
33
Individualism-collectivism
the degree to which a person believes that people should be self-sufficient and that loyalty to one’s self is more important than loyalty to team or company * Individualists prefer independent tasks; collectivists prefer working with others
34
Team level
the average level of ability, experience, personality, or any other factor on a team * Used to guide selection of teammates when teams need a particular set of skills or capabilities
35
Team diversity
the variances or differences in ability, experience, personality, or any other factor on the team
36
Team Training
For success, teams need training, particularly in interpersonal skills, decision-making and problem-solving skills, conflict resolution skills, and technical training * Interpersonal skills: skills, such as listening, communicating, questioning, and providing feedback, that enable people to have effective working relationships with others * Decision-making and problem-solving skills * Conflict resolution skills * Technical training
37
Skill-based pay
compensation system that pays employees for learning additional skills or knowledge * Most effective for self-managed or self-directed teams, complex tasks
38
Gainsharing
a compensation system in which companies share the financial value of performance gains, such as increased productivity, cost savings, or quality, with their workers * Most effective with relatively stable environments and a focus on improving productivity, cost savings, or quality
39
Nonfinancial rewards
Most effective when teams or team-based interventions are first introduced