Chapter 3.2 Flashcards

(12 cards)

1
Q

Conversing

A

-It is based on the idea of a person having a conversation with a system, where the system acts as a dialogue partner

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2
Q

Manipulating

A

-It exploit’s someone’s knowledge of how they move and manipulate in the physical world

-It can involve actions using physical controllers or air gestures to control the movements of an on-screen avatar

-Tagged physical objects that are manipulated in a physical world result in physical/digital events

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3
Q

Three core properties of Direct manipulation

A

-Continuous representation of objects and actions of interest

-Physical actions and button pressing instead of issuing commands with complex syntax

-Rapid reversible actions with immediate feedback on object of interest

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4
Q

Benefits of direct manipulation
(NUUE)

A

-Novices can learn the basic functionality quickly

-Users experience less anxiety

-Users gain confidence and mastery and feel in control

-Error messages rarely needed

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5
Q

Disadvantages of direct manipulation

A

-Can become screen space ‘gobblers’

-Some people take the metaphor of direct manipulation too literally

-Some tasks are better achieved through delegating

-Not all tasks can be described by objects, and not all actions can be done directly

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6
Q

Exploring

A

-Involves moving through virtual or physical environments

-People can explore aspects of a 3D environment

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7
Q

Responding

A

-It involves the system taking the initiative to alert, describe, or show a person something that it “thinks” is of interest or relevance to the context they are presently in

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8
Q

The response system takes initiative by

A

-detecting the location and-or presence of someone in a vicinity and notifying them on their phone or smartwatch

-what it has learned from their repeated behaviors

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9
Q

Potential cons of system-initiated notifications

A

-Can get tiresome or frustrating to recieve too many notifications or if the system gets it wrong

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10
Q

Choosing an interaction type

A

-Direct manipulation is good for ‘doing’ types of tasks,

-Issuing instructions is good for repetitive tasks

-Having a conversation is good for finding out information,

-Hybrid conceptual models are good for supporting multiple ways of carrying out the same actions

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11
Q

Interaction type

A

A description of what a person is doing when interacting with a system,

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12
Q

Interface style

A

The kind of interface used to support the interaction,

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