Multimedia
-Combines different media within a single interface with various forms of interactivity
-Can provide better ways of presenting information than a single media can
Advantages of multimedia
-It facilitates rapid access to multiple representations of information
-It can provide better ways of presenting information than any media alone
-It can enable easier learning, better understanding, more engagement, and more pleasure
How to design multimedia to help users explore, keep track of, and integrate the multiple representations
-Provide hands on interactives and simulations that the user has to complete to solve a task
-Provide quizzes, electronic notebooks, and games
Virtual reality
A compute generated graphical simulations providing the illusion of participation in a synthetic environment rather than external observation of such an environment
Advantages of virtual reality
-It can have a higher level of fidelity with objects that they represent compared to multimedia
-Induces a sense of presence where someone is totally engrossed by the experience
-Provides different viewpoints
Disadvantages of Virtual reality
-Early head mounted displays were uncomfortable to wear and could cause motion sickness and disorientation
Application areas of virtual reality
-Video games
-Architecture
-Education
-Arcade games
Design issues of Virtual reality
-Motion sickness
-Level of realism to aim engineer a sense of presence
-How to control interactions and movements
Breadcrumbs
Category labels that appear on a web page that enable visitors to use other pages without losing track of where they have come from
Functions of breadcrumbs
-Enable one-click access to higher site levels
-Enable users to look at other pages without losing track of where they have come from
Responsive website design
the browser automatically resizes the layout, and changes the graphic design, fonts, and appearance depending on the screen size on which it is being displayed.
infinite scrolling
Websites are designed to enable browsing through their content that is presented as essentially one long page.
three core questions to consider when designing any website:
-Where am i
-Where can i go
-Whats here
Mobile interfaces
Handheld devices intended to be used while on the move
Voice
Involves a person talking with a spoken language app
Where voice is used
-Used mainly for inquiring about specific information
-Used by people with visual impairments
Voice system
It is reactive responding to a persons queries
Use of voice assistance
-They allow all to use rather than being single use
-Support families playing games
-Can encourage social and emotional bonding
How to design systems that can keep conversation on track
-Help people navigate efficiently through a menu system
-Enable them to recover easily from errors
-Guide those who are vague or ambiguous in their requests for information or services
Single touchscreens
They are used in walk-up kiosks to detect the presence and location of a person’s touch on the display